How “Battle Royale” Took Over Video Games | The New Yorker

How “Battle Royale” Took Over Video Games

How “Battle Royale” Took Over Video Games

With a simple, ingenious formula, a Japanese novel has inspired some of the most successful games in history.

via The New Yorker: https://www.newyorker.com/culture/culture-desk/how-battle-royale-took-over-video-games

In the mid-nineteen-nineties, Koushun Takami was dozing on his futon on the island of Shikoku, Japan, when he was visited by an apparition: a maniacal schoolteacher addressing a group of students. “All right, class, listen up,” Takami heard the teacher say. “Today, I’m going to have you all kill each other.” Takami was in his twenties, and he had recently quit his job as a reporter for a local newspaper to become a novelist. As a literature student at Osaka University, he had started and abandoned several horror-infused detective stories. But the well had long since run dry; he had left his job with neither a plan nor a plot in mind. The visitation wasn’t a haunting; it was an epiphany.